#include "MoveTree.h"

#include "Move.h"

using namespace Rorn::Chess::TheCorruptRook;

MoveTree::MoveTree(const Position& startPosition, Player::Type player)
	: rootNode_(startPosition, player)
{
	
}

MoveTree::~MoveTree()
{

}

void MoveTree::Update()
{
	rootNode_.Evaluate(3);
}